November 25, 2011

Plans for milestone 0.8 and later

Here's a list of planned features for SuperTuxKart version 0.8 and beyond (0.8.1, 0.8.2). This may not be a complete list (it's based on the milestones page), and plans might change later on, but these are some of the main goals:
  • Improve physics (skidding, pushing other karts aside)
  • Career mode and/or different difficulties for challenges
  • Eye candy (light effects, light maps, normal maps)
  • Game replay
  • Ghost races
  • Reverse tracks
  • Online highscore lists

Only some of this will be ready for 0.8, while others will come in subsequent "minor" releases. Also, a release might be done even if not all the features are met, while other times features might come in earlier than anticipated. So these are the main goals, but they are not 100% set in stone: other things might be added, or some of this might get postponed.

Some of this are already in the works. Improved physics is the most important feature for 0.8, and hiker has already started on it. Meanwhile, Auria has added normal map support, so for track makers this is a feature to consider.

We do not know when we will be ready for a release, but as a rough, unfounded guesstimate, maybe we'll see the 0.8 release 6-12 months from now on, give or take a few decades. ;)

What we do know, is that we'd love to see more people join in on this project in any area they are interested in. So if you want to help out with your skills, please get in touch and we'll try to get you started. :)

November 14, 2011

SuperTuxKart 0.7.3 released

4 months after SuperTuxKart 0.7.2, 128 tickets later and a truckload of changes, we are proud to present the latest and greatest version, SuperTuxKart 0.7.3. The big surprise is the very late-minute inclusion of the very beautiful Minigolf track by Mac, thanks for the contribution! (Don't let its childish look trick you however as it is a very challenging track :)


The biggest changes since 0.7.2 include :

  • New Minigolf track
  • New Zen Garden track
  • New Subsea track
  • New Island battle arena
  • New Suzanne kart
  • New graphical effects
  • New weapons 'Swatter' and 'Rubber Ball'
  • Added Thunderbird as race referee
  • 3 Strikes Battles now displays lives as spare tires
  • Improved bubble gum
  • See progression during Grand Prix
  • Improve physics for tall karts (e.g. Adiumy)
  • Lots of bug fixes
  • Improved kart control at high speeds
  • Better placement of rescued karts
  • Transition track-making to blender 2.5/2.6


So now head to our downloads page, enjoy and give us a lot of feedback on the forum!

Joerg and Auria

November 2, 2011

SuperTuxKart 0.7.3 Release Candidate 1 is now out!

Hi everyone,

I you many of you were very impatient for 0.7.3 to come out, and it's true that it took longer than expected, but it's now here... or at least a release candidate :)




Compared to STK 0.7.2, this new version brings the following improvements :
  • New Zen Garden and Subsea tracks
  • New Island battle arena
  • New Suzanne kart
  • New graphical effects
  • New weapons 'Swatter' and 'Rubber Ball'
  • Added Thunderbird as race referee
  • 3 Strikes Battles now displays lives as spare tires
  • Improved bubble gum
  • See progression during Grand Prix
  • Improve physics for tall karts (e.g. Adiumy)
  • Lots of bug fixes
  • Improved kart control at high speeds
  • Better placement of rescued karts
  • Transition track-making to blender 2.5/2.6


Get your copy from https://sourceforge.net/projects/supertuxkart/files/SuperTuxKart/0.7.3-rc1/ . OSX, Windows and source packages will appear there in the coming minutes, and more may come.

Please test and report any problem you find! However please note that it is recommended to use the forum and not blog comments to report bugs.