March 1, 2017

WE ARE GREENLIT!!!

We are happy to announce that we got greenlit, which means that SuperTuxKart can soon be distributed on Steam!



Five days earlier, we launched our Greenlight campaign to gather votes and try to get SuperTuxKart on Steam. As soon as the announcement was made public we were overwhelmed by the results and after only 24 hours we were already in the top 100.

The situation after the first 24 hours
We would like to thank everyone who helped us make this possible by voting for us, and we are thrilled (and somewhat caught by surprise!) at how quickly we got enough attention to receive the greenlight.

What's next?

There's still some work to be done before SuperTuxKart appears on Steam, including paperwork but also evaluating options for integration with the Steamworks API and how that can be combined with our GPL license. Furthermore, it has not yet been decided how we might approach paid content on Steam, however stay assured that whatever option we settle on will remain in the same spirit as the current donations system and in a way that remains respectful of our fans.

How and when the first Steam release occurs is not set in stone for the previously mentioned reasons, and we will keep you updated as we have more information. The most likely scenario is that SuperTuxKart would initially be released in early access until version 1.0 is reached.

As always, SuperTuxKart will remain open-source and the core game will always be downloadable from our website or from your favorite Linux distribution.

The SuperTuxKart Team

4 comments:

  1. Yaaaay! I hope it will be only good for STK.

    ReplyDelete
  2. You should tag it Local Co-op. We always play soccer against bots, and it's fun.

    ReplyDelete
  3. Oops... you used the old Tux kart in the poster. :)

    ReplyDelete
  4. I am happy to see that Supertuxkart is being supported by people.
    But I am worried with the association of Valve/steam in all this.
    Even tho steam are more or less making free-software they aren't helping user freedom, so please be careful.
    The steam API is under the MIT permissive license you can literally do what ever you want with it (even closing source) it is compatible with the GPL.
    Also you could also ask to put it on gog.com ?
    GOG is also a good solution (especially since they don't want DRMs or a non-free client).
    I wish you good luck and
    Happy hacking

    ReplyDelete