July 3, 2014

First sign of life



I wrote this blog post to share the good news: I just managed to play on a “track” I created with the editor!

The game uses only a single texture on the terrain currently.

The exporter is in a very early stage of development. It can create the files for the terrain and driveline. I had to write other required files myself, but it was nice to see that STK can read my “track”. The driveline worked too: the AI could follow it without a problem.

Nice skidding, but seconds later i flew away

We have a few other changes as well: the camera used for editing is now orthogonal, and we have a nice indicator kart, which moves and rotates with the camera, showing us the size of a kart from the game. Every change on the track is reversible now: doesn’t matter what went wrong, undo button will work!
I just realized how huge our animals are.


10 comments:

  1. Nice work. Can you upload a video of how a track is created as an example in your next update? This will help in getting more feedback of the many followers on this blog :)

    ReplyDelete
    Replies
    1. I think it would be too early to make a video at this stage.

      Delete
    2. it's never too early :>

      Delete
    3. https://www.youtube.com/watch?v=RopCCUPRAT0

      Delete
    4. That's a very early build. It already changed a lot, and it is still work in progress.

      Not my laziness was the reason for not making a video update ;)

      Delete
  2. Keep up the good work!

    ReplyDelete
  3. Oh, someone from Hungary. Good job, the game is getting better with every update!

    ReplyDelete
  4. This comment has been removed by the author.

    ReplyDelete