January 30, 2015

SuperTuxKart 0.8.2 Beta 2 and project let's make a track together :)


Hello everyone !

It has been roughly one month since we released the beta.
 We hope to have vastly improved the handling of different graphics cards, hopefully we detect better now if a driver needs updating, and which options to disable for certain cards and driver combinations. So a big thanks to all people who tested our first beta. Hopefully, our second beta will run much smoother on most platforms.



We also implemented a new register screen, which should make it easier to see if you are creating a new online account, use an existing account or want to play offline. And samuncle did more work on the "Gran Paradiso Island" track.

Project "Let's make a track together \o/"


Having a new engine requires some compromises. Sadly old addons won't be compatible with the the new SuperTuxKart. To help you make great tracks and karts we have started to make a series of tutorials. The track will be made as a community project. It will replace the old Shiny Suburbs with an Asian high tech metropol.

The video presenting the project
If you want more information about the project, go to our wiki.

We are waiting to see your beautiful concepts. Don't just follow blindly this tutorial. Make your own concepts, use your own ideas.

If you want to submit art, please use our forum http://goo.gl/1x2rPe

If you want to test STK 0.8.2 beta 2


Binaries for Windows, Linux and OSX are on our download page:
https://sourceforge.net/projects/supertuxkart/files/SuperTuxKart/0.8.2-beta2/


Just remember it is still a beta, so there are still some known bugs - one of which is that it crashes on OSX when you have more than one kart when you exit a race, which we only discovered yesterday (but apparently our first beta already had that problem). As always, please report bugs here, or even better on our bug tracker at: https://github.com/supertuxkart/stk-code/issues.

12 comments:

  1. Are there any estimates on LAN multiplayer mode?

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    1. Hi, I'm not a dev but LAN multiplayer is listed under 0.9 on the milestones page of the wiki... so probably at least a year.

      http://supertuxkart.sourceforge.net/Milestones#Release_0.9

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  2. Thank you for your hard work :D

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  3. Congratulations on the new beta!

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  4. I love this game. Kid too... Also whish LAN/online multiplayer

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  5. I don't know if this is the right place to report a bug, but with the second beta, for me, the game will make the transparent textures non-transparent. I have OpenGl 2.1 and Mesa 10.5 or 6 (I can't remember off by heart)

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  6. Woohoo, congrats again :)

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  7. will be improved animations of the characters and the graphics of the karts?

    http://th02.deviantart.net/fs71/PRE/f/2010/160/5/b/Penta_Penguin__s_Kart_by_Darkchi2.jpg

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  8. Any chance of SuperTuxKart getting and android port? I would love to play this on the tv with my ouya. One of my favorite racing games!

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  9. Not to sound ungrateful, because I love STK and have for many years..... but can one of you brilliant developers work on the OSX version of the 0.82 beta. It is rough to say the least.....

    I'd help, but I am more a graphics guy than programmer/software developer.

    Keep up the great work

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    Replies
    1. Hi

      Thanks for the comment and sorry for the delay.

      Yes your are welcome as an artist. We need more people to make 3D objects and 2D painting.

      If you want to contribute here is our forum
      http://forum.freegamedev.net/viewforum.php?f=16

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