October 30, 2024

SuperTuxkart 1.5-beta1 is available!

The SuperTuxKart team is happy to announce the release of the first beta for STK 1.5.

It's a good time to test and report bugs so that the final release is as good as possible. Translators can also start updating translations.

For the 1.x releases, one of our goals is to keep compatibility with 1.0. The new version offers many improvements, but physics, items and tracks remain the same.

Binaries for Linux, Windows, Android and Mac are available here: https://github.com/supertuxkart/stk-code/releases/tag/1.5-beta1

 If you're interested in what's new in 1.5, you can find a detailed changelog here: https://github.com/supertuxkart/stk-code/blob/master/CHANGELOG.md

Thanks to all contributors for their hard work!

9 comments:

  1. lets gooooo!!!!! any indications as to when the full 1.5 release will be?

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  2. Thanks guys, you did such a great work improving the stability and new features of the game.

    Hope STK for mobile platform runs smoothly on Dimensity 6080 platform in 120hz mode.

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  3. Will the final version 1.5 also be available for iOS/iPad OS?

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  4. Yeeehhh, I'm already excited about the final version. Will it also be available for iOS and iPadOS?

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  5. Thank you, this game is bassicaly the best Mario-Kart like game for your phone, however, do you guys know how to download modded charaters and or maps?

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  6. Ray-tracing when? 😂

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  7. When I installed the 1.5 beta 1, the game wouldn't start as it was saying "This app can't run on your PC, to find a version for your PC, check the software publisher. Can you fix it.

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  8. Does Supertuxkart have fast double precision for large maps?
    Something like: Emulating Double Precision on the GPU to Render Large Worlds – Godot Engine
    https://godotengine.org/article/emulating-double-precision-gpu-render-large-worlds/

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  9. Non-advanced pipeline crashes on Minigolf (Windows 10, Intel UHD Graphics 610):
    ---------------------------
    SuperTuxKart crashed!
    ---------------------------
    SuperTuxKart crashed!
    If you continue to encounter this issue, please hit Ctrl+C to copy this error
    to the clipboard and report the problem to the developers on our forum:
    http://forum.freegamedev.net/viewforum.php?f=17

    Call stack:

    particle_emitter.cpp:update:80
    kart_gfx.cpp:update:449
    kart.cpp:updateGraphics:3292
    world.cpp:updateGraphics:1115
    linear_world.cpp:updateGraphics:307
    main_loop.cpp:run:570
    main.cpp:main:2591
    crtexe.c:__tmainCRTStartup:341
    crtexe.c:WinMainCRTStartup:197
    BaseThreadInitThunk
    RtlUserThreadStart
    ---------------------------
    ОК
    ---------------------------
    Oh, and the URL of the forum in the above message is outdated too...

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