The SuperTuxKart team is happy to announce the release of version 1.2. Online play is still compatible with previous 1.x versions.
SuperTuxKart 1.2 official trailer
Downloads
Due to complaints about download speed on SourceForge, from this release onward we will also upload our binaries and source tarball on GitHub. This will be offered as a fallback in case of SourceForge downtime or slow download speed. The SourceForge download will still be here.
Here are more details for the 1.2 release:
What's new?
The release candidate blogpost explains some of the more important changes from 1.1. But here is an overview:
- Much better gamepad support, by using SDL2 instead of Irrlicht for window creation
- SuperTuxKart now support gamepad hotplugging
- Most gamepad related bugs have been fixed as well
- Easier remapping
- New settings to customize the game's camera
- On Android, all official tracks are now included in the release build
- A new "Cartoon" theme (the "Modern" theme previously announced) featuring an alternative icon set
- An improved online rating system. Online rankings have been reset to go along with it.
- The game's window can now be resized in-game without going in the options
- The minimap now shows basketballs
- Haiku support
- In Android, use a custom splash screen at launch and a better progress indicator during data extraction after download
- Any addon kart can now be used online even if other players don't have it.
- Three improved karts : a new Kiki kart and improved Pidgin and Puffy karts
- Add support for IPv6 LAN servers
- Improved server creation speed and performance
- In-game creation of a racing server is now possible on iOS devices
- An improved tutorial with free-flow racing
- Support for SVG icons
- New tips for soccer mode
- Team chat for team games
- And many many enhancements and fixes too small to be listed here, but that add up
What's next?
SuperTuxKart development efforts will continue in the 1.x series, with another release targeted in a few months. While not as catchy as brand new tracks, gameplay mechanics or graphics effects, the changes will once again improve player experience.
Beyond more polish, development on Vulkan support is planned to begin as well as general improvements in the rendering engine for more performance.
After this, our focus will switch to a 2.0 release that will deliver many new or overhauled tracks, gameplay changes, and much more. The work on improved tracks has already begun.
SuperTuxKart is a free open-source game that depends on community contributions. There is no shortage of things to work on for programmers and 3D artists alike.
How quickly the next releases will come and how much content they bring might also depend on you!
You can download SuperTuxKart 1.2 here or here. |
This is awesome! Thank you!
ReplyDeleteAlso available as a Flatpak on Flathub: https://flathub.org/apps/details/net.supertuxkart.SuperTuxKart :-)
ReplyDeleteGreat news! Thank you!
ReplyDeleteWaiting Supertuxkart to come to steam
ReplyDeleteI used to play this all the time... after a full re-install of my Linux machine a few years ago I just never got back to it. Yesterday - for some unknown reason - I decided to look into STK again and was very pleased to find a new version! I loaded it up and when the music started, my 15 yr old daughter bolted out of her room and said "I love that game!" So now it is being played again in our house.
ReplyDeleteThe game looks and plays great! Lots of new features (for me). Thank you.
I'm off to try and unlock challenges.
windows downloads (64 bit at least) are failing to download at the end, both on sourceforge and github. :(
ReplyDeleteWe've also mirrored the trailer on a free video platform for those who don't open YouTube if it's okay with you: https://tube.grin.hu/videos/watch/2beef063-daac-4120-bc43-4c4be849e122
ReplyDeleteFine with us :)
DeleteCongratulations for another release! I do have a question though. Is version 2.0 going to be available on Steam?
ReplyDeleteSteam has not been our priority because of limited manpower and the game's features not depending on it. Once the re-licensing is complete, we'll have another look at making STK available on Steam, as this is a popular request.
DeleteThis comment has been removed by a blog administrator.
DeleteI wait a lot for the day this game will be available on Steam :(
DeleteNow playing SuperTuxKart v1.2 on the Haiku OS. Great game and graphics!
ReplyDeleteWhat a great boost with v1.2 pre-release and since then! I'm enjoying it every single day! Whenever I need some fun and joy, I'm playing this! On the go, at home or at work, a normal race with a few AI karts makes me smile again.
ReplyDeleteHello, thanks for your great work!
ReplyDeleteAre config-0.10 folder files compatible? I don't want to loose the achieved progress :(
Any news on iOS?
ReplyDeleteWould be Cool if this game gets raytracing features in the future. So that I dont have to use reshade anymore.
ReplyDeleteWhen will 1.2 be available through apt?
ReplyDeleteCTR is sobbing
ReplyDeleteI'm very happy that this beautiful game has evolved so much across the years! O have a suggestion for future builds, having individual character sound effects would be a great addition!
ReplyDeleteI just wanted to thank you for sharing great information and being useful. I have read and visited many blogs but I have never seen such a beautiful site. Your article equipped me with new information. I will look forward to your new articles, see you!
ReplyDeleteCan't wait to try it out!
ReplyDeleteWhen will be 2.0 probably released?
ReplyDeleteWhat is the release date for the next version?
ReplyDeleteIn version 1.2 the USB x-box controller doesnt work.
In version 0.9.3 the USB the x-box controller works perfect.
I hope in the next release the USB x-box controller is fine like version 0.9.3.
Can you try the binaries in https://github.com/supertuxkart/stk-code/releases/tag/preview ?
DeleteBasically we use SDL2 for gamepad now and as long as SDL2 supports your gamepad it should work in STK too
This and extreme tux racer are the most nostalgic games ever. I used to sit and play this from around the age of 4. I almost start crying due to all the good memories. I'm very happy to see that you guys are continuing on this project snd thst you're the best! Thank you!
ReplyDelete